Bluish Coder

Programming Languages, Martials Arts and Computers. The Weblog of Chris Double.


Unifying Events and Threads in Haskell

Update: 3 May 2006: Source is now available

Lambda the Ultimate points to a great paper, A Language-based Approach to Unifying Events and Threads, by Peng Li and Steve Zdancewic.

This paper presents a language based technique to unify two seemingly opposite programming models for building massively concurrent network services: the event driven model and the multithreaded model. The result is a unified concurrency model providing both thread abstractions and event abstractions.

The paper is about the implementation of the unified concurrency model in Haskell. The threads are 'lightweight' threads and according to the paper scale to 10 million threads. The scheduler outperforms NPTL in I/O benchmarks.

  • Monads provide the thread abstraction by defining an imperative sub-language of Haskell with system calls and thread control primitives.
  • Higher-order functions provide the internal representation of threads in continuation passing style.
  • Lazy data structures provide the event abstraction, which is a lazy tree that represents the trace of system calls generated by threads.

Some interesting benchmark results too. One benchmark test they did involved launching 10 million threads that just yield within a loop. This was running on a machine with 1GB set aside for the GHC heap. The per thread cost was only 48 bytes!

Their multiprocessor benchmark, yielded a 3.65 times speedup over a non-MP version version on a 4CPU machine (The library is able to take advantage of SMP machines).

Other interesting things in the paper are a web server they built using this framework and an application level TCP stack written entirely in Haskell.

I hope the source for the things mention in this paper becomes available. In the meantime, you can read it here.


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