%{^ #include <stdio.h> void* resource_new(); void resource_free(void* r); void do_something(void (*f)(void* r), void* arg); void resource_use(void* r); %} %{ void* resource_new() { return ATS_MALLOC(10); } void resource_use(void* r) { printf("using: %p\n", r); } void resource_free(void* r) { ATS_FREE(r); } void do_something(void (*f)(void*), void* arg) { printf("a\n"); f(arg); printf("b\n"); } %} absviewtype resource (l:addr) viewtypedef resource1 = [l:addr | l > null] resource l extern fun resource_new():resource1 = "mac#resource_new" extern fun resource_use(r: !resource1):void = "mac#resource_use" extern fun resource_free(r: resource1):void = "mac#resource_free" typedef callback = (!resource1) -<fun1> void extern fun do_something(f: callback, arg: !resource1):void = "mac#do_something" implement main() = let val r = resource_new(); val () = do_something(lam (r) => resource_use(r), r) val () = resource_free(r); in () end